Step #1 Import All The Sprites You'll Need
You'll need two one sprite for the two paddles left click on the sprites folder, click "load sprite" load the file from Program Files->Game_Maker8->Sprites->Bouncing Balls->bat_large.png
Change the name to whatever you like I used "paddle_spr" just make sure the names are descriptive. That way you can remember them later.
Now we need a ball do the same thing and load the file: Program Files->Game_Maker8->Sprites->Bouncing Balls->ball_blue.png
Now we are going to use a wall for the ball to bounce against, so go to:
That's all we need as far as sprites go. Now onto our sounds.
Step #2 Add All The Sounds And Music
Being as this is a very simple example we will only use one sound for when the ball hits the paddle. Go load the file at: Program Files->Game_Maker8->Sounds-> wood1.wav. Save it as bounce_snd.
Step #3 Create The Controls For Player One and Two
We're going to skip the other folders for now and go to the object folder. Left click on the folder and choose "create new object" let's start with the object's which will be under our control. So name the first object player1_obj and assign the paddle_spr as the sprite the object will use.
Now we want this object to respond to our controls so click on "Add Event" and then "Key Press" and choose "press